Jobs

We think Inertia is a great place to work, and we’re looking for great people to join us.

Our small size means that team members are more than just numbers or cogs in a machine. We want to invest in people we can train in our ways and who can become core parts of the group.

Self-publishing means we don’t have unrealistic deadlines, but the pride we take in our games means that during office hours, we do work hard, and we expect the same of everyone here.

That’s not to say we don’t let our hair down though.  We’re keen to encourage social activities during and after work because… well, they’re fun!

If you’re desperate to work on the next triple A console game, this isn’t the company for you, and you’re not the employee for us, but we wish you all the best anyway.


Vacancies

2D Artist

July 7, 2017

Inertia Game Studios is looking for a 2D Artist to join our small but passionate team!

We are looking for someone with skills in designing and concepting 2D assets, who also has a flair for creating UI to join us on our new project!

Responsibilities:

As a 2D artist here at Inertia Game Studios you’ll be tasked with designing, and creating 2D assets to help with the production of our new project.  This may include conceptual art, to final renders used in game or even designing vector based UI elements that fit to a chosen art style and theme. Alongside iterating ideas you will be expected to confidently communicate them through to a small close knit team, working with artists and programmers to find the most optimal solution. Furthermore due to the nature of being an Indie developer, you may be expected from time to time to pick up new software knowledge in order to aid project production.

Requirements:

  • Skilled in creating 2D art (hand drawing through to digital rendering).
  • Can create vector based graphics, both static and animated.
  • Experience in 2D art based packages; Adobe Photoshop, Illustrator and/ or similar.
  • A strong portfolio with examples of 2D art and UI design or projects.
  • Able to convey and concept ideas /designs in 2D.
  • To work well in a small team (strong communication skills).

Additional Requirements: (fantastic to have but not necessary!)

  • Can implement UI within Unity.
  • Experienced with UX.

Experience within the Games Industry is definitely welcome but not necessary; we will consider applicants based on portfolio work and qualifications.

Please note, for this application working remotely isn’t viable.

To apply, send your CV, a covering letter and online portfolio link to jobs@inertiasoftware.com.